Teaching and Learning the Arts in Higher Education with Technology

Teaching and Learning the Arts in Higher Education with Technology
Author: Joyce Hwee Ling Koh
Publsiher: Springer Nature
Total Pages: 209
Release: 2021-12-02
Genre: Education
ISBN: 9811649030

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This book is an inquiry about the possibilities of using technology to support the education of artists within higher education contexts. Even though technology-enhanced learning and teaching may seem incongruent with the long-established studio-based cultures of making and performing, it is increasingly becoming a pivotal point to connect artistes to potential audience and markets. Amidst the COVID-19 pandemic, technology is also the crucial linchpin for educational continuity of student artists. This book explores how technology could enhance the education of artists and designers as they continue to create, make, and add value to life and society through their artistry. It draws upon the experiences of the Nanyang Academy of Fine Arts (NAFA), a pioneering arts institution in Singapore with over 80 years of institutional history. Through 9 vignettes, this book illustrates technology-enhanced pedagogical practices that have been implemented in different artistic learning spaces including classroom, studio, and stage as well as institutional support strategies. With a naturalistic stance, these chapters seek to illuminate realistic pictures of teaching and learning that are being uncovered by artist educators as they sought to integrate technology within teaching practices using available technologies and within the classes that they are teaching. It is hoped that this book will stimulate conversation among artist educators about possible pedagogical models, as well as inform higher arts institutions about the contextual strategies needed to support the creation of technology-enhanced pedagogical practices.

International Handbook of Technology Education

International Handbook of Technology Education
Author:
Publsiher: BRILL
Total Pages: 548
Release: 2006-01-01
Genre: Education
ISBN: 9087901046

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This first volume in the International Technology Education Series offers a unique, worldwide collection of national surveys into the developments of Technology Education in the past two decades.

Revolutionizing Arts Education in K 12 Classrooms through Technological Integration

Revolutionizing Arts Education in K 12 Classrooms through Technological Integration
Author: Lemon, Narelle
Publsiher: IGI Global
Total Pages: 364
Release: 2015-04-30
Genre: Education
ISBN: 1466682728

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Educational technologies are becoming more commonplace across the K-12 curriculum. In particular, the use of innovative digital technology is expanding the potential of arts education, presenting new opportunities—and challenges—to both curricular design and pedagogical practice. Revolutionizing Arts Education in K-12 Classrooms through Technological Integration brings together a variety of perspectives, research, and case studies that emphasize a pedagogical awareness of diverse learning styles, while highlighting issues of ethics and equality across the educational landscape. This timely publication is aimed at K-12 arts educators leading classrooms focusing on dance, drama, media, music, and the visual arts, as well as pre-service teachers, museum and gallery educators, policymakers, and designers of academic curricula.

The Craft of Teaching

The Craft of Teaching
Author: Kenneth E. Eble
Publsiher: Jossey-Bass
Total Pages: 274
Release: 1988
Genre: Education
ISBN:

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"This edition of Kenneth E. Eble's 1976 classic on college teaching has been hailed as one of the best books every published on this topic. It offers fresh insights on issues of enduring importance, from how students learn & how to make the best use of the classroom to the nuts & bolts of assignments, tests, grades & textbooks. Eble includes entirely new chapters on developing critical thinking & on how to motivate both students & faculty. He provides new material on the impact of computer-aided instruction & on mentoring, as well as on the 'myths' of teaching & many other topics originally covered in the 1st ed."--CTE.

STEAM Education

STEAM Education
Author: Myint Swe Khine
Publsiher: Springer
Total Pages: 192
Release: 2019-01-30
Genre: Education
ISBN: 3030040038

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This book looks at the value of integrating the arts and sciences in the school curriculum. It argues that this will help students further their understanding of analytical concepts through the use of creativity. The authors illustrate how schools can work towards presenting common practices, concepts, and content. Coverage features case studies and lessons learned from classrooms across the United States. The notion of STEAM (Science, Technology, Engineering, Arts, and Mathematics) is an emerging discipline unique in its desire to provide a well-rounded approach to education. The chapters of this volume examine STEAM in a variety of settings, from kindergarten to higher education. Readers will learn about the practical considerations involved when introducing the arts and creativity into traditionally left brain processes. This includes best practices for creating and sustaining successful STEAM initiatives in any school, college, or university. For instance, one chapter discusses novel approaches to teach writing with the scientific method in order to help students better present their ideas. The authors also detail how the arts can engage more diverse learners, including students who are not traditionally interested in STEM subjects. They provide three concrete examples of classroom-tested inquiries: designing a prosthetic arm for a child, making a paleontology investigation, and taking a closer look at the arts within roller coaster engineering. This book is an invaluable resource for teachers and teacher trainers, university faculty, researchers, and school administrators. It will also be of interest to science, mathematics, engineering, computer science, information technology, arts and design and technology teachers.

Educating Artists for the Future

Educating Artists for the Future
Author: Mel Alexenberg
Publsiher: Intellect Books
Total Pages: 346
Release: 2008-04-01
Genre: Art
ISBN: 184150226X

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In Educating Artists for the Future, some of the world’s most innovative thinkers in higher education in art and design offer fresh directions for educating artists for a rapidly evolving post-digital future. Their creative redefinition of art at the interdisciplinary interface where scientific enquiry and new technologies shape aesthetic and cultural values offers groundbreaking guidelines for art education in an era of emerging new media. This is the first book concerned with educating artists for the post-digital age, propelling artists into unknown territory. A culturally diverse range of art educators focus on teaching their students to create artworks that explore the complex balance between cultural pride and global awareness. They demonstrate how the dynamic interplay between digital, biological, and cultural systems calls for alternative pedagogical strategies that encourage student-centered, self-regulated, participatory, interactive, and immersive learning. Educating Artists for the Future charts the diaphanous boundaries between art, science, technology, and culture that are reshaping art education.

Integrating Technology in English Language Arts Teacher Education

Integrating Technology in English Language Arts Teacher Education
Author: Donna L. Pasternak
Publsiher: Routledge
Total Pages: 104
Release: 2019-12-04
Genre: Education
ISBN: 0429782721

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Integrating Technology in English Language Arts Teacher Education investigates the technology practices teacher candidates in the US are being introduced to, how they are using these practices in classrooms, and how technology can be effectively integrated into English teacher education programs. By drawing upon findings from extensive longitudinal studies into teacher education programs in the US, this timely volume addresses critical themes relating to the integration of technology in education, including: • Teaching with technology • Technology for collaboration • Technology for individualized learning and assessment By analyzing the experiences of teacher educators and candidates, and offering detailed analysis of the content, practices, and skills being taught to pre-service English teachers, Pasternak examines the entities that drive or inhibit the adoption of technology into the secondary English language arts (ELA) curriculum. This volume will resonate with an international audience of post-graduate scholars and researchers interested in the fields of teacher education, English language arts, and the relationship between technology and classroom practice.

Art and Technology

Art and Technology
Author: Sheyda Ardalan
Publsiher: Teachers College Press
Total Pages: 121
Release: 2021
Genre: Education
ISBN: 0807765562

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Learn how to use digital technologies to provide a rich new entry-point for art students to make meaning, express their thoughts, and visualize their ideas. Through the lens of artistic development, this book offers a wide-ranging scope and sequence of over 50 technology-based art lessons. Each lesson plan includes the art activity, learning level, lesson objective, developmental rationale, list of materials, and suggested questions to motivate and engage students. The text also includes images of student work, students at work, and the environment of the classroom (many in full color). The authors' pedagogical approach begins with inquiry-based exploratory activities followed by more in-depth digital art lessons that relate to students' interests and experiences. With knowledge of how technology can be used in educationally sound ways, educators are better equipped to advocate for the technological resources they need. By incorporating technology into the art classroom--as a stand-alone art medium or in conjunction with traditional studio materials--teachers and students remain on top of 21st-century learning with increased opportunities for innovation. Book Features: Guidance for technology use in the K-12 art curriculum, including specifics for adopting sequential strategies in each grade. Cost-effective strategies that place teachers and students in a position to explore and learn from one another. Developmental theories to help art teachers and curriculum designers successfully incorporate new media. Engaging digital art lessons that acknowledge the role technologies play in the lives of today's young people. Novel approaches to art education, such as distance learning, animation, 3D printing, and virtual reality.

Teaching Art History with New Technologies

Teaching Art History with New Technologies
Author: Kelly Donahue-Wallace
Publsiher: Cambridge Scholars Publishing
Total Pages: 160
Release: 2009-05-05
Genre: Education
ISBN: 1443810304

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Digital images, Internet resources, presentation and social software, interactive animation, and other new technologies offer a host of new possibilities for art history instruction. Teaching Art History with New Technologies: Reflections and Case Studies assists faculty in negotiating the digital teaching terrain. The text documents the history of computer-mediated art history instruction in the last decade and provides an analysis of the increasing number of tools now at the disposal of art historians. It presents a series of reflections and case-studies by early adopters who have not just replaced older materials with new, but who have advanced the discipline's pedagogy in doing so. The essays illustrate how new technologies are changing the way art history is taught, summarize lessons learned, and identify challenges that remain. Given the transitional state of the field, with faculty ranging from the computer-phobic to the computer-savvy, these case studies represent a broad spectrum, from those that focus on the thoughtful integration of new technologies into traditional teaching to others that look beyond the familiar art history lecture or seminar format. They provide both practical suggestions and theoretical models for historians of art and visual culture interested in what computer-mediated applications have been successful in art history teaching and where such new approaches may be leading us.

Performative Approaches in Arts Education

Performative Approaches in Arts Education
Author: Anna-Lena Østern
Publsiher:
Total Pages: 0
Release: 2019
Genre: Arts
ISBN: 9781138334878

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In Performative Approaches in Arts Education, researchers, artists and practitioners from philosophy and the arts elaborate on what performative approaches can contribute to 21st century arts education. Introducing new perspectives on learning, the contributors provide a central international perspective, developing a paradigm in which the artist, teacher and researcher's form of teaching is enmeshed with content, and human agency is entangled with non-human matter. The book explores issues connected to both teaching and learning in the arts, engaging in debates about the value of meaning making in the artistic process, the way social ethos can guide performative approaches and the changes in education that performative approaches can bring. Performative Approaches in Arts Educationwill be of great interest to academics, researchers and post-graduate students in the fields of arts education, philosophy of education and education research methods. It will also appeal to teachers and teacher educators, artists and teaching artists. e fields of arts education, philosophy of education and education research methods. It will also appeal to teachers and teacher educators, artists and teaching artists.

Converting STEM into STEAM Programs

Converting STEM into STEAM Programs
Author: Arthur J. Stewart
Publsiher: Springer Nature
Total Pages: 314
Release: 2020-02-27
Genre: Science
ISBN: 3030251012

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This book examines the push and pull of factors contributing to and constraining conversion of STEM (science, technology, engineering and math) education programs into STEAM (science, technology, engineering, math and arts) education programs. The chapters in this book offer thought-provoking examples, theory, and suggestions about the advantages, methods and challenges involved in making STEM to STEAM conversions, at levels ranging from K12 through graduate university programs. A large driving force for STEM-to-STEAM conversions is the emerging awareness that the scientific workforce finds itself less than ideally prepared when engaging with so-called ‘wicked problems’ – the complex suite of emerging, multifaceted issues such as global climate change, social injustice, and pandemic diseases. Dealing with these issues requires cross-disciplinary expertise and the ability to insert technical and scientific understanding effectively into areas of public planning and policy. The different models and possibilities for STEAM, as the next phase of the STEM revolution, laid out in this book will promote research and further our understanding of STEAM as a forward-thinking approach to education. Gillian Roehrig, STEM Education, University of Minnesota, USA The ideal teacher sees opportunities for integrating ideas from multiple disciplines into every lesson. This book offers many worthwhile suggestions on how to do that deliberately and systematically George DeBoer, Project 2061 of the American Association for the Advancement of Science, USA For the last several years, calls for expanding STEM education have grown, but so too have concerns about technocratic approaches to STEM. This volume challenges the community to consider broader views on STEM by focusing on the place of arts education within this movement. The chapters offer much needed, new perspectives on the (re)integration of the arts and sciences Troy Sadler, School of Education, University of North Carolina, USA

Teaching Visual Culture

Teaching Visual Culture
Author: Kerry Freedman
Publsiher: Teachers College Press
Total Pages: 212
Release: 2003-08-22
Genre: Education
ISBN: 9780807743713

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Offering a conceptual framework for teaching the visual arts (K-12 and higher education) from a cultural standpoint, the author discusses visual culture in a democracy.

Teaching Artistic Research

Teaching Artistic Research
Author: Ruth Mateus-Berr
Publsiher: Walter de Gruyter GmbH & Co KG
Total Pages: 224
Release: 2020-05-05
Genre: Art
ISBN: 3110665212

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With artistic research becoming an established paradigm in art education, several questions arise. How do we train young artists and designers to actively engage in the production of knowledge and aesthetic experiences in an expanded field? How do we best prepare students for their own artistic research? What comprises a curriculum that accommodates a changed learning, making, and research landscape? And what is the difference between teaching art and teaching artistic research? What are the specific skills and competences a teacher should have? Inspired by a symposium at the University of Applied Arts Vienna in 2018, this book presents a diversity of well-reasoned answers to these questions.

Teaching Computational Creativity

Teaching Computational Creativity
Author: Michael Filimowicz
Publsiher: Cambridge University Press
Total Pages: 349
Release: 2017-05-02
Genre: Computers
ISBN: 1107138043

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Teaching Naked

Teaching Naked
Author: José Antonio Bowen
Publsiher: John Wiley & Sons
Total Pages: 352
Release: 2012-07-03
Genre: Education
ISBN: 1118238087

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You've heard about "flipping your classroom"—now find out howto do it! Introducing a new way to think about higher education,learning, and technology that prioritizes the benefits of the humandimension. José Bowen recognizes that technology is profoundlychanging education and that if students are going to continue topay enormous sums for campus classes, colleges will need to providemore than what can be found online and maximize "naked"face-to-face contact with faculty. Here, he illustrates howtechnology is most powerfully used outside the classroom, and, whenused effectively, how it can ensure that students arrive to classmore prepared for meaningful interaction with faculty. Bowen offerspractical advice for faculty and administrators on how to engagestudents with new technology while restructuring classes into moreactive learning environments.

Education for a Digital World

Education for a Digital World
Author: Rocci Luppicini
Publsiher: CRC Press
Total Pages: 252
Release: 2016-04-19
Genre: Business & Economics
ISBN: 1466558776

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This important book explores key areas of educational technology research and development within an education system infused by technology. The book explores the opportunities and challenges associated with planning and implementing educational technology within higher education. It is unique in that it is a multi-perspective view of key contemporary work on education and technology and draws on the common struggles and best practices from experts. Readers will gain a balanced understanding of educational technology and how it is used across a broad educational spectrum as well as ways to stimulate an ongoing dialog and sharing among those dedicated to optimizing the use of technology in educational settings. The book covers topics including The development and application of e-learning technology standards Distance learning approaches to online instruction Multimedia classroom practices Perspectives on online learning design Web-based training strategies Research on students and student experiences with technology within and beyond the classroom learning experience

Handbook of Research on Innovative Pedagogies and Technologies for Online Learning in Higher Education

Handbook of Research on Innovative Pedagogies and Technologies for Online Learning in Higher Education
Author: Vu, Phu
Publsiher: IGI Global
Total Pages: 547
Release: 2016-12-28
Genre: Education
ISBN: 1522518525

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The integration of technology has become an integral part of the educational environment. By developing new methods of online learning, students can be further aided in reaching goals and effectively solving problems. The Handbook of Research on Innovative Pedagogies and Technologies for Online Learning in Higher Education is an authoritative reference source for the latest scholarly research on the implementation of instructional strategies, tools, and innovations in online learning environments. Featuring extensive coverage across a range of relevant perspectives and topics, such as social constructivism, collaborative learning and projects, and virtual worlds, this publication is ideally designed for academicians, practitioners, and researchers seeking current research on best methods to effectively incorporate technology into the learning environment.